Not so very long ago, I tried out and reviewed the Demo for Bayonetta, and quite frankly, I loved it. The game had promise, an advanced hack and slash is what sprung to mind, and while the fighting style was a little too Street Fighter-esque for it to be ideal, I didn’t think this detracted from the game’s overall appeal.
Well, I have since purchased said game and begun to play the full version, and having reached almost the middle of the game, I thought I’d explain why, right now, I feel I was not entirely correct. I have said elsewhere online that I now have very mixed feelings about this game, having been full of joy and expectation as I gingerly hurried home through the ice and snow, clutching it in my mitten clad hands on Saturday. Read on to see why Bayonetta, for me at least, has failed to deliver in its entirety.


I bought Tap Tap Revenge 3 yesterday for the bargain price of $0.99 – I hasten to add that I have since paid $2.99 for a bundle of sings, but that’s a whole different matter, and not really necessary unless you have a particularly strong desire to play along to some of your favourite songs rather than just the free tracks available.
This has been pushed really hard of late on tv over here, so I thought I’d download the demo of Brutal Legend and give it a go, see if it was worth all the hype. I have to admit, I was quite looking forward to it. I do like a lot of Jack Black’s stuff, and thought this looked quite funny and entertaining from the adverts, so I had pretty high hopes. I now feel a bit like I do when I come out of an overhyped film – it just didn’t live up to its promise. Don’t get me wrong, it wasn’t awful, but it wasn’t all that.